My Deathmatch levels!
As of 1/20/00, 35138 happy
people have grabbed these levels from Dukeworld!!!! Unfortunately, Dukeworld is now offline forever, so this may be the only place to get some killer deathmatch levels for Duke.
These maps are not packed with
errors and glitches!!
If you happen to find a bug that
diminishes gameplay, please let me know. I only want to make maps that
are fun to play, and bug free as possible.
Here are my SEVEN
current
levels.
Wm1 and Wm2, and a textfile description,
are in the first Zipfile.
Wm3 and Wm4, and a textfile description,
are in the second Zipfile.
Wm5 and Wm6, and a textfile description,
are in the third Zipfile.
Wm7 and a textfile description,
are in the fourth Zipfile.
Wm1.map-(Spacematch)
This map has provided tons of fun
play with my friends. Plenty of health, but smaller weapons make this one
a tough match. Teleports, secret rooms, a sniper tower, and a few places
to hide keep your opponent busy looking for you.
Wm2.map-(Dark Hunt)
A little more complex than Wm1.map,
this level has cameras, sniper walls (See-thru on one side), secret rooms,
and larger weapons. Plenty of teleports help you escape your doom, but
don't hang around in front of them too long! You can fire the RPG into
the teleports and do some 'Teleport kills'. All teleports have been aimed
for maximum effect when teleporting RPG rounds.
Wm3.map-(Command Center)
This level has taken awhile to
playtest due to the little extra things that needed tweaked. Teleports,
cameras, a crane, 1 time duke jibs upon entering certain sectors, an elevator,
and LOADS of little places to hide make this a fun match. Several different
types of doors (each with a special sound to help locate prey) and ambient
sounds also help you, or keep you from hearing your opponent.
Wm4.map-(Death Zone)
This level started out as a practice
level for me (I called it Suicide then). I filled the room in the center
with about 50 or so different monsters, then started in the middle! It
was good practice. As soon as I figured how to rotate a copied sector,
I decided this would be a cool deathmatch level! I have added a few secret
places, but for the most part, this level comes packed with weapons and
health and is a giant box! Nothing fancy, just plain kill ground.
Wm5.map-(Space Station Gamma)
I thought it would take forever to finish
this level. I tried to be as picky as possible on textures lining up and
adding plenty of things to look at. I think I have come up with one of
the best looking aquariums I've seen. (And even if the glass accidentally
breaks, the double forcefield has no problem with containing the water!)
Plenty of underwater, and underslime action. Forcefields, flashing sectors,
light switches (to hide in the dark), hidden items, and a large relaxation
chamber complete with aquarium.
Wm6.map-(Ring of Death)
Well, after stressing out on all the textures
and sprites in WM5.MAP, I decided to make another simple and fun map! No
secrets, just one big set of circles. There are 2 spy windows that allow
you to peek through to see if your opponent is near, but don't stand too
close! The forcefield will block alot of the blow, but larger weapons like
the RPG will still tear you up if you're too close. This level will make
you work for the kills!
Fun and FAST!
Wm7.map-(The Fortress)
If you start in the fortress, your role is
the KING. Always fight to keep the fortress in your power, and your enemy
out.
If you start in the caves, your role is the
HERO. Grab all the weapons, and take the fortress!
The story:(Hero's point of view)
You remember playing fort long ago with a
boy, who is now the king. He always had the best fort, and always won.
Jump 20 years and now he's the worst king ever. Rumor has it that he has
harnessed time to bring back items to ensure his success. You and a few
close friends have found out that the king will be alone in his secret
fortress soon. The fortress was dug out of solid rock, taking almost 20
years to complete. It wasn't made for looks, but to store some of the king's
evil new weapons. You have secretly raided the fortress and stolen some
of the weapons, planning to use them against the king. The king has also
brought back strange garments to wear. You have hired tailors to match
these garments as closely as possible, hopefully to cause confusion to
anyone who may try to intervene... You find yourself falling down a hole
that leads to some tunnels that took months to dig. As you look up the
hole, your friends drop down the stolen weapons. Keep checking back to
see if your friends have dropped down any more goodies.
Enjoy!
Grab
Wm1 and Wm2 here!
Grab
Wm3 and Wm4 here!
Grab
Wm5 and Wm6 here!
Grab
Wm7 here!
.
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